Hi,

Hi,

Hi,

Hi,

I’m

I’m

I’m

I’m

Portrait of Jake Carter, a young male UX designer and photographer based in Warsaw, wearing a white shirt and looking sideways against a neutral background.

Christy!

Christy!

Christy!

Christy!

I started in EE because I loved how elegant systems work.Then I met the humans who had to use them.Now I design the systems. And I never forget who has to use them.
I started in EE because I loved how elegant systems work.Then I met the humans who had to use them.Now I design the systems. And I never forget who has to use them.
I started in EE because I loved how elegant systems work.Then I met the humans who had to use them.Now I design the systems. And I never forget who has to use them.

How I got here

How I got here

I've designed for consumer apps, fintech, and AI. Before all of that I was an engineering student asking why good technology still confused people. I never stopped asking.I'm the kind of designer who wants to know how things actually get built. My engineering background makes that easier and genuinely more fun. I prototype to think problems through, not to pitch them. I sketch edge cases before the happy path. I like the hard parts. Lately that means a lot of AI. The question that keeps pulling me is not what these systems can do. It is whether the person on the other side feels safe enough to find out.Outside of design I make things. I cook, build with my hands, spend a lot of time with art. It all feeds the same instinct: start with something, figure out what it wants to be, keep going until it feels right. Same impulse, different materials.
I've designed for consumer apps, fintech, and AI. Before all of that I was an engineering student asking why good technology still confused people. I never stopped asking.I'm the kind of designer who wants to know how things actually get built. My engineering background makes that easier and genuinely more fun. I prototype to think problems through, not to pitch them. I sketch edge cases before the happy path. I like the hard parts. Lately that means a lot of AI. The question that keeps pulling me is not what these systems can do. It is whether the person on the other side feels safe enough to find out.Outside of design I make things. I cook, build with my hands, spend a lot of time with art. It all feeds the same instinct: start with something, figure out what it wants to be, keep going until it feels right. Same impulse, different materials.
I've designed for consumer apps, fintech, and AI. Before all of that I was an engineering student asking why good technology still confused people. I never stopped asking.I'm the kind of designer who wants to know how things actually get built. My engineering background makes that easier and genuinely more fun. I prototype to think problems through, not to pitch them. I sketch edge cases before the happy path. I like the hard parts. Lately that means a lot of AI. The question that keeps pulling me is not what these systems can do. It is whether the person on the other side feels safe enough to find out.Outside of design I make things. I cook, build with my hands, spend a lot of time with art. It all feeds the same instinct: start with something, figure out what it wants to be, keep going until it feels right. Same impulse, different materials.
I've designed for consumer apps, fintech, and AI. Before all of that I was an engineering student asking why good technology still confused people. I never stopped asking.I'm the kind of designer who wants to know how things actually get built. My engineering background makes that easier and genuinely more fun. I prototype to think problems through, not to pitch them. I sketch edge cases before the happy path. I like the hard parts. Lately that means a lot of AI. The question that keeps pulling me is not what these systems can do. It is whether the person on the other side feels safe enough to find out.Outside of design I make things. I cook, build with my hands, spend a lot of time with art. It all feeds the same instinct: start with something, figure out what it wants to be, keep going until it feels right. Same impulse, different materials.

Experience

2025

UX Design Intern2025

Designed AI-native user experiences for observability tools, streamlining workflows, enhancing usability, and building scalable design assets for future AI features.

2025

Visual Designer2025

Designed and produced course materials for design education, shaping visual systems, presentation content, and instructional assets.

2024

UX Design Specialist2024

Redesigned core mobile and desktop banking flows for a regulated fintech, reducing friction in high-stakes transactions without sacrificing compliance or implementation quality.

2023

Senior UI Designer2023

Led the redesign of a global web platform, improving brand presentation, usability, accessibility, and conversion.

2021

UI Designer2021

Built design systems and scaled experiences across 30 plus countries, driving consistency and efficiency across teams.

2020

Design Researcher2020

Led the design and research for SYNC, an AI-supported crowdsourcing platform, which went on to be published at CSCW 2021.

2025

UX Design Intern2025

Designed AI-native user experiences for observability tools, streamlining workflows, enhancing usability, and building scalable design assets for future AI features.

2025

Visual Designer2025

Designed and produced course materials for design education, shaping visual systems, presentation content, and instructional assets.

2024

UX Design Specialist2024

Redesigned core mobile and desktop banking flows for a regulated fintech, reducing friction in high-stakes transactions without sacrificing compliance or implementation quality.

2023

Senior UI Designer2023

Led the redesign of a global web platform, improving brand presentation, usability, accessibility, and conversion.

2021

UI Designer2021

Built design systems and scaled experiences across 30 plus countries, driving consistency and efficiency across teams.

2020

Design Researcher2020

Led the design and research for SYNC, an AI-supported crowdsourcing platform, which went on to be published at CSCW 2021.

2025

UX Design Intern2025

Designed AI-native user experiences for observability tools, streamlining workflows, enhancing usability, and building scalable design assets for future AI features.

2025

Visual Designer2025

Designed and produced course materials for design education, shaping visual systems, presentation content, and instructional assets.

2024

UX Design Specialist2024

Redesigned core mobile and desktop banking flows for a regulated fintech, reducing friction in high-stakes transactions without sacrificing compliance or implementation quality.

2023

Senior UI Designer2023

Led the redesign of a global web platform, improving brand presentation, usability, accessibility, and conversion.

2021

UI Designer2021

Built design systems and scaled experiences across 30 plus countries, driving consistency and efficiency across teams.

2020

Design Researcher2020

Led the design and research for SYNC, an AI-supported crowdsourcing platform, which went on to be published at CSCW 2021.

2025

UX Design Intern2025

Designed AI-native user experiences for observability tools, streamlining workflows, enhancing usability, and building scalable design assets for future AI features.

2025

Visual Designer2025

Designed and produced course materials for design education, shaping visual systems, presentation content, and instructional assets.

2024

UX Design Specialist2024

Redesigned core mobile and desktop banking flows for a regulated fintech, reducing friction in high-stakes transactions without sacrificing compliance or implementation quality.

2023

Senior UI Designer2023

Led the redesign of a global web platform, improving brand presentation, usability, accessibility, and conversion.

2021

UI Designer2021

Built design systems and scaled experiences across 30 plus countries, driving consistency and efficiency across teams.

2020

Design Researcher2020

Led the design and research for SYNC, an AI-supported crowdsourcing platform, which went on to be published at CSCW 2021.